SearchPath=<VEHDIR>
SearchPath=<VEHDIR>ASTON_MARTIN_DBR9

MASFile=ASTON_MARTIN_DBR9/DBR9.MAS
//----------------------------------------

Instance=SLOT<ID>
{
  Moveable=True
   MeshFile=DBR9_SHADOW.gmt CollTarget=False HATTarget=False ShadowObject=(True, Solid, 512, 512) LODIn=(0.0) LODOut=(200.0)
   MeshFile=DBR9AL_CHASSIS_A.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.0) ShadowReceiver=True
   MeshFile=DBR9AL_CHASSIS_X.gmt Render=False CollTarget=True HATTarget=False LODIn=(0.0) LODOut=(0.0)
   MeshFile=dbr9_light.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(75.0)
   
Actor=VEHICLE

 INSTANCE=COCKPIT
 {
 MOVEABLE=TRUE
 MESHFILE=DBR9AL_COCKPIT.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0) ShadowReceiver=True
 MESHFILE=DBR9_SCREENDIRT.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0) ShadowReceiver=True
 MESHFILE=rear2.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0)
 MESHFILE=dbr9_tach.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0) ShadowReceiver=True
 MESHFILE=dbr9_motec.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0) ShadowReceiver=True
 MESHFILE=rearlf.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0) ShadowReceiver=True
 MESHFILE=rearrg.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0) ShadowReceiver=True
 MESHFILE=rearlf1.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0) ShadowReceiver=True
 MESHFILE=rearrg1.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0) ShadowReceiver=True
}

///////////////////////////////////Steering wheel////////////////////////////////////////////////
  Instance=WHEEL
  {
    Moveable=True
    MeshFile=DBR9_STEERINGWHEEL_STYLE1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.0) ShadowReceiver=True
  }

 Instance=HELMET
  {
   Moveable=True
   <LOW>     MeshFile=DBR9_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0)
   <MED>     MeshFile=DBR9_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)
   <HIGH>    MeshFile=DBR9_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(25.0)
   <MAX>     MeshFile=DBR9_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(35.0)
  
}

 Instance=BODY
  {
   Moveable=True
   <LOW>    MeshFile=DBR9_DRIVER.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(10.0)
   <MED>    MeshFile=DBR9_DRIVER.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0)
   <HIGH>    MeshFile=DBR9_DRIVER.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)
   <MAX>     MeshFile=DBR9_DRIVER.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(35.0)
   }

Instance=SEAT
  {
   Moveable=True
   <LOW>    MeshFile=DBR9_SEAT.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(10.0)
   <MED>    MeshFile=DBR9_SEAT.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0)
   <HIGH>    MeshFile=DBR9_SEAT.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)
   <MAX>     MeshFile=DBR9_SEAT.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(35.0)
 }

INSTANCE=BACKFIRE
{
MOVEABLE=TRUE
 MESHFILE=DBR9_BACKFIRE.GMT COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.00) LODOUT=(50.0)
}

  Projector=Headlight
  {
    Moveable=True Dyn=True Active=False Pos=(0.0, 0.0, -17.0) Dir=(0.0, -.3, -.7) Radius=(6.5) Blend=(InvDstColor, One) Texmap=headlight1.tga
  }
////////////////////////////////////////////////////////////////////////////////////////////////////////

  Instance=HlightDS   //Headlights -Driver Side
  {
    Moveable=True
    MeshFile=HLGLO_DS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0) 
  }

  Instance=HlightPS   //Headlights -Passenger Side
  {
    Moveable=True
    MeshFile=HLGLO_PS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(350.0) 
  }
Instance=BlightPS
  {
    Moveable=True
    MeshFile=blglo_PS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(75.0)
  }

  Instance=BLIGHTDS
  {
    Moveable=True
    MeshFile=blglo_DS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(75.0)
  }


//-----------------WHEELS--------------------


  Instance=LFTIRE
  {
   Moveable=True
   MeshFile=DBR9_WHEEL_LF_A.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) ShadowReceiver=True
   MeshFile=DBR9_DG_LF.gmt CollTarget=False HATTarget=False 
  }

Instance=LFSPINDLE
  {
   Moveable=True
   MeshFile=DBR9SLFA.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.00)
  }


  Instance=RFTIRE
  {
   Moveable=True
   MeshFile=DBR9_WHEEL_RF_A.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) ShadowReceiver=True
   MeshFile=DBR9_DG_RF.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0) 
  }

Instance=RFSPINDLE
  {
   Moveable=True
   MeshFile=DBR9SRFA.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.00) 
  }
        

  Instance=LRTIRE
  {
   Moveable=True
   MeshFile=DBR9_WHEEL_LR_A.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) ShadowReceiver=True
   MeshFile=DBR9_DG_LR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0) 
}

 Instance=LRSPINDLE
  {
   Moveable=True
   MeshFile=DBR9SLRA.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.00) 
   }


  Instance=RRTIRE
  {
   Moveable=True
   MeshFile=DBR9_WHEEL_RR_A.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) ShadowReceiver=True
   MeshFile=DBR9_DG_RR.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0) 
}

 Instance=RRSPINDLE
  {
   Moveable=True
   MeshFile=DBR9SRRA.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.00)
  }

//----------------------------------------= BUMPERS AND WINGS =----------------------------------------\\

 Instance=FWING
  {
   Moveable=True
   <LOW>    MeshFile=DBR9_SPLITTER_X.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) ShadowReceiver=True
   <LOW>    MeshFile=DBR9_SPLITTER_F.gmt CollTarget=False HATTarget=False LODIn=(20.0) LODOut=(500.0) ShadowReceiver=True
   <MED>    MeshFile=DBR9_SPLITTER_X.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.0) ShadowReceiver=True
   <MED>    MeshFile=DBR9_SPLITTER_F.gmt CollTarget=False HATTarget=False LODIn=(30.0) LODOut=(500.0) ShadowReceiver=True
   <HIGH>    MeshFile=DBR9_SPLITTER_X.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(33.0) ShadowReceiver=True
   <HIGH>    MeshFile=DBR9_SPLITTER_F.gmt CollTarget=False HATTarget=False LODIn=(33.0) LODOut=(500.0) ShadowReceiver=True
   <MAX>    MeshFile=DBR9_SPLITTER_X.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(22.0) ShadowReceiver=True
   <MAX>    MeshFile=DBR9_SPLITTER_X.gmt CollTarget=False HATTarget=False LODIn=(22.0) LODOut=(35.0) ShadowReceiver=True
   <MAX>    MeshFile=DBR9_SPLITTER_X.gmt CollTarget=False HATTarget=False LODIn=(35.0) LODOut=(48.0) ShadowReceiver=True
   <MAX>    MeshFile=DBR9_SPLITTER_F.gmt CollTarget=False HATTarget=False LODIn=(48.0) LODOut=(500.0) ShadowReceiver=True

  }



  Instance=RWING
  {
   Moveable=True
 
<LOW>    MeshFile=DBR9_WING_A.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(15.0) ShadowReceiver=True
<LOW>    MeshFile=DBR9_WING_B.gmt CollTarget=False HATTarget=False LODIn=(15.00) LODOut=(20.0) ShadowReceiver=True
<LOW>    MeshFile=DBR9_WING_B.gmt CollTarget=False HATTarget=False LODIn=(20.00) LODOut=(500.0) ShadowReceiver=True
<MED>MeshFile=DBR9_WING_A.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(22.0) ShadowReceiver=True
<MED>MeshFile=DBR9_WING_B.gmt CollTarget=False HATTarget=False LODIn=(22.00) LODOut=(30.0) ShadowReceiver=True
<MED>MeshFile=DBR9_WING_B.gmt CollTarget=False HATTarget=False LODIn=(30.00) LODOut=(500.0) ShadowReceiver=True
<HIGH>MeshFile=DBR9_WING_A.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(28.0) ShadowReceiver=True
<HIGH>MeshFile=DBR9_WING_B.gmt CollTarget=False HATTarget=False LODIn=(28.00) LODOut=(33.0) ShadowReceiver=True
<HIGH>MeshFile=DBR9_WING_F.gmt CollTarget=False HATTarget=False LODIn=(33.00) LODOut=(500.0) ShadowReceiver=True
<MAX>  MeshFile=DBR9_WING_A.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(37.0) ShadowReceiver=True
<MAX>  MeshFile=DBR9_WING_B.gmt CollTarget=False HATTarget=False LODIn=(37.00) LODOut=(48.0) ShadowReceiver=True
<MAX>  MeshFile=DBR9_WING_F.gmt CollTarget=False HATTarget=False LODIn=(48.00) LODOut=(500.0) ShadowReceiver=True

  }