//---2005 Saleen Mustang Special Edition by Scca1981---//

 SearchPath=<TEAMDIR>..\
 SearchPath=<TEAMDIR>
 SearchPath=<VEHDIR>

//----------------------------------------

 MASFile=SESTANG_OBJ.GTR 
 MASFile=SESTANG_TEX.GTR
 MASFile=SESTANG_CPIT.GTR
 MASFile=SESTANG_WHEELS.GTR
 MASFile=STEX.GTR
 MASFile=TALENT.gtr
 

ReflectPlane=(0.0, -1.0, 0.0, -0.368)
//----------------------------------------

Instance=SLOT<ID>
{
  Moveable=True
  <NOTSPIN> MeshFile=SESTANG_COLLISION.GMT Render=False CollTarget=True HATTarget=False LODIn=(0.0) LODOut=(0.0)

  <LOW>     MeshFile=SESTANG_SHADOW_STYLE<8>.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, AmbientShadA.dds) LODIn=(0.0) LODOut=(100.0)
  <MED>     MeshFile=SESTANG_SHADOW_STYLE<8>.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, AmbientShadA.dds) LODIn=(0.0) LODOut=(120.0)
  <HIGH>    MeshFile=SESTANG_SHADOW_STYLE<8>.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, AmbientShadA.dds) LODIn=(0.0) LODOut=(140.0)
  <MAX>     MeshFile=SESTANG_SHADOW_STYLE<8>.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, AmbientShadA.dds) LODIn=(0.0) LODOut=(160.0)

   <EXPO>   MeshFile=SESTANG_EXPO_FLOOR.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)

  <LOW>    MeshFile=SESTANG_CHASSIS_A_STYLE<1>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_CHASSIS_A_STYLE<1>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_CHASSIS_A_STYLE<1>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_CHASSIS_A_STYLE<1>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_CHASSIS_A_STYLE<1>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_CHASSIS_A_STYLE<1>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True

   <SPIN>   MeshFile=SESTANG_HOOD_style<6>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
  <EXPO>   MeshFile=SESTANG_HOOD_style<6>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
   <LOW>    MeshFile=SESTANG_HOOD_style<6>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(400.0)
   <MED>    MeshFile=SESTANG_HOOD_style<6>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(500.0)
   <HIGH>   MeshFile=SESTANG_HOOD_style<6>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(600.0)
   <MAX>    MeshFile=SESTANG_HOOD_style<6>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(700.0)

//------------------------------------COCKPIT SHIT---------------------------------

  Actor=VEHICLE

<NOTSPIN><DASHHIGH>  Instance=COCKPIT
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_cockpit_style<1>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_HOOD_style<6>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_COCKPIT_DIALS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_STEERINGCOLUM.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_ROLLBAR_STYLE<4>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_GBOX.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_SHIFTER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_COCKPIT_MIRROR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  MeshFile=SESTANG_MIRRORX.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  }

<NOTSPIN><DASHHIGH>  Instance=MOTEC
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>    MeshFile=SESTANG_MOTEC.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(1.0)
<NOTSPIN><DASHHIGH>  }

<NOTSPIN><DASHHIGH>  Instance=RAINSCREEN
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>    MeshFile=SESTANG_RAINSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.0)
<NOTSPIN><DASHHIGH>  }

//----------------DRIVER-------------------

  Instance=EXTDRIVERBODY
  {
   Moveable=True
   <LOW>  MeshFile=EXT_DRIVER_STYLE0<3>.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
   <MED>  MeshFile=EXT_DRIVER_STYLE0<3>.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(40.0)
   <HIGH> MeshFile=EXT_DRIVER_STYLE0<3>.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(50.0)
   <MAX>  MeshFile=EXT_DRIVER_STYLE0<3>.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(60.0)
 }

  Instance=EXTDRIVERHEAD
  {
   Moveable=True
   <LOW>  MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
   <MED>  MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(40.0)
   <HIGH> MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(50.0)
   <MAX>  MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(60.0)
  }

  Instance=FPDRIVER
  {
    Moveable=True
   <NOTSPIN><DASHHIGH> MeshFile=INT_DRIVER_STYLE0<3>.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(2.00)
  }

//-----------------STEERINGWHEEL--------------------

  Instance=wheel
  {
    Moveable=True
   <NOTSPIN><DASHHIGH> MeshFile=SESTANG_steeringwheel_a_style<7>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) ShadowReceiver=True
  }

  Instance=WHEELEXT
  {
    Moveable=True
   <SPIN>  MeshFile=SESTANG_steeringwheel_ext_style<7>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0)
   <EXPO>  MeshFile=SESTANG_steeringwheel_ext_style<7>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) Reflect=True

   <NOTSPIN>MeshFile=SESTANG_steeringwheel_ext_style<7>.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(20.0)
  }

  Instance=COLUM
  {
    Moveable=True
    MeshFile=SESTANG_STEERINGCOLUM.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(20.0) ShadowReceiver=True
  }

  Instance=SEAT
  {
    Moveable=True
    MeshFile=SESTANG_SEAT.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
  }

  Instance=BACKFIRE
  {
    Moveable=True
   <NOTSPIN> MeshFile=SESTANG_backfire_style<1>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.0)
  }

Projector=HL_2_PLR
{
Moveable=True Active=False Pos=(0.0, 0.10, -77.5) Dir=(0.0, -0.5, -1.0) Radius=(28.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_2_PLR.DDS
}

Projector=HL_1_PLR
{
Moveable=True Active=False Pos=(-0.482, 0.10, -77.5) Dir=(0.0, -0.5, -1.0) Radius=(28.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_1_PLR.DDS
}

Projector=HL_2_AI
{
Moveable=True Active=False Pos=(0.0, 0.10, -13.7) Dir=(0.0, -1.0, 0.0) Radius=(10.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_2_AI.DDS
}

Projector=HL_1_AI
{
Moveable=True Active=False Pos=(-0.482, 0.10, -13.7) Dir=(0.0, -1.0, 0.0) Radius=(10.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_1_AI.DDS
}

//----------------------------VARIOUS BODY SHIT-----------------------------------//

Instance=DIALCPIT
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_COCKPIT_DIALS.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_COCKPIT_DIALS.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_COCKPIT_DIALS.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_COCKPIT_DIALS.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_COCKPIT_DIALS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_COCKPIT_DIALS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=ROLLCAGE
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_ROLLBAR_STYLE<4>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_ROLLBAR_STYLE<4>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_ROLLBAR_STYLE<4>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_ROLLBAR_STYLE<4>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_ROLLBAR_STYLE<4>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_ROLLBAR_STYLE<4>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=SEDIFFUSER
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_SEDIFFUSER.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_SEDIFFUSER.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_SEDIFFUSER.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_SEDIFFUSER.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_SEDIFFUSER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_SEDIFFUSER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=GBOX
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_GBOX.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_GBOX.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_GBOX.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_GBOX.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_GBOX.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_GBOX.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=STSHIFT
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_SHIFTER.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_SHIFTER.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_SHIFTER.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_SHIFTER.GMT CollTarget=False HATTarget=False ShadowCaster=(True, Solid, 128, 128)   ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_SHIFTER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_SHIFTER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

//----BUMPERS----//

Instance=FBUMPER
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_F_BUMPER_style<5>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_F_BUMPER_style<5>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_F_BUMPER_style<5>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_F_BUMPER_style<5>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_F_BUMPER_style<5>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_F_BUMPER_style<5>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=RBUMPER
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_R_BUMPER.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_R_BUMPER.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_R_BUMPER.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_R_BUMPER.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_R_BUMPER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_R_BUMPER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=DEBRIS0
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_lights_lf.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_lights_lf.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_lights_lf.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_lights_lf.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_lights_lf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_lights_lf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=DEBRIS1
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_lights_rf.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_lights_rf.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_lights_rf.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_lights_rf.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_lights_rf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_lights_rf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=DEBRIS2
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_lights_lr.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_lights_lr.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_lights_lr.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_lights_lr.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_lights_lr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_lights_lr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=DEBRIS3
  {
    Moveable=True
  <LOW>    MeshFile=SESTANG_lights_rr.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=SESTANG_lights_rr.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=SESTANG_lights_rr.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=SESTANG_lights_rr.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=SESTANG_lights_rr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=SESTANG_lights_rr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

//--------------------------------------= ADDITIONAL DETACHABLES =--------------------------------------\\

Instance=RWING
  {
    Moveable=True
  <LOW> MeshFile=SESTANG_WING_STYLE<8>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED> MeshFile=SESTANG_WING_STYLE<8>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH> MeshFile=SESTANG_WING_STYLE<8>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX> MeshFile=SESTANG_WING_STYLE<8>.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN> MeshFile=SESTANG_WING_STYLE<8>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO> MeshFile=SESTANG_WING_STYLE<8>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

//-----------------WHEELS--------------------

  Instance=LFTIRE
  {
   Moveable=True
   <LOW>  MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0)
   <LOW>  MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.00) LODOut=(400.0)
   <MED>  MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <MED>  MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(500.0)
   <HIGH> MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <HIGH> MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(600.0)
   <MAX>  MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.0)
   <MAX>  MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.0) LODOut=(700.0)

   <NOTSPIN> MeshFile=SESTANG_DISCGLOW_LF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.0)
   <NOTSPIN> MeshFile=SESTANG_DISC_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

  Instance=LFSPINDLE
  {
   Moveable=True
   <SPIN> MeshFile=SESTANG_CALIPER_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
   <EXPO> MeshFile=SESTANG_CALIPER_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) Reflect=True

   <HIGH> MeshFile=SESTANG_CALIPER_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)

  <MAX> MeshFile=SESTANG_CALIPER_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
}

//--------

  Instance=RFTIRE
  {
   Moveable=True
   <LOW>  MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0)
   <LOW>  MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.00) LODOut=(400.0)
   <MED>  MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <MED>  MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(500.0)
   <HIGH> MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <HIGH> MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(600.0)
   <MAX>  MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.0)
   <MAX>  MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.0) LODOut=(700.0)

   <NOTSPIN> MeshFile=SESTANG_DISCGLOW_RF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.0)
   <NOTSPIN> MeshFile=SESTANG_DISC_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

  Instance=RFSPINDLE
  {
   Moveable=True
   <SPIN> MeshFile=SESTANG_CALIPER_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
   <EXPO> MeshFile=SESTANG_CALIPER_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) Reflect=True

   <HIGH> MeshFile=SESTANG_CALIPER_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)

   <MAX> MeshFile=SESTANG_CALIPER_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }
  
//--------

  Instance=LRTIRE
  {
   Moveable=True
   <LOW>  MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0)
   <LOW>  MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.00) LODOut=(400.0)
   <MED>  MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <MED>  MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(500.0)
   <HIGH> MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <HIGH> MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(600.0)
   <MAX>  MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.0)
   <MAX>  MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.0) LODOut=(700.0)

   <NOTSPIN> MeshFile=SESTANG_DISCGLOW_LR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.0)
   <NOTSPIN> MeshFile=SESTANG_DISC_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

  Instance=LRSPINDLE
  {
   Moveable=True
   <SPIN> MeshFile=SESTANG_CALIPER_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
   <EXPO> MeshFile=SESTANG_CALIPER_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) Reflect=True

   <HIGH> MeshFile=SESTANG_CALIPER_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)

   <MAX> MeshFile=SESTANG_CALIPER_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }
  
//--------

  Instance=RRTIRE
  {
   Moveable=True
   <LOW>  MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0)
   <LOW>  MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.00) LODOut=(400.0)
   <MED>  MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <MED>  MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(500.0)
   <HIGH> MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <HIGH> MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(600.0)
   <MAX>  MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.0)
   <MAX>  MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.0) LODOut=(700.0)

   <NOTSPIN> MeshFile=SESTANG_DISCGLOW_RR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.0)
   <NOTSPIN> MeshFile=SESTANG_DISC_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

  Instance=RRSPINDLE
  {
   Moveable=True
   <SPIN> MeshFile=SESTANG_CALIPER_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
   <EXPO> MeshFile=SESTANG_CALIPER_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) Reflect=True

   <HIGH> MeshFile=SESTANG_CALIPER_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)

   <MAX> MeshFile=SESTANG_CALIPER_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }
  
//--------

 Instance=LFTIRE_EXPO
 {
  Moveable=True
   <SPIN> MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=SESTANG_WHEEL_LF_STYLE<9>_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True

   <SPIN> MeshFile=SESTANG_DISC_LF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=SESTANG_DISC_LF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
}

 Instance=RFTIRE_EXPO
 {
  Moveable=True
   <SPIN> MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=SESTANG_WHEEL_RF_STYLE<9>_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True

   <SPIN> MeshFile=SESTANG_DISC_RF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=SESTANG_DISC_RF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
} 

 Instance=LRTIRE_EXPO
 {
  Moveable=True
   <SPIN> MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=SESTANG_WHEEL_LR_STYLE<9>_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True

   <SPIN> MeshFile=SESTANG_DISC_LR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=SESTANG_DISC_LR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
}

 Instance=RRTIRE_EXPO
 {
  Moveable=True
   <SPIN> MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=SESTANG_WHEEL_RR_STYLE<9>_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True

   <SPIN> MeshFile=SESTANG_DISC_RR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=SESTANG_DISC_RR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
}

}