// Ford_BA.CAS FILE
// Last change: 23-11-06




//----------------------------------------

SearchPath=<TEAMDIR>..\
SearchPath=<TEAMDIR>
SearchPath=<VEHDIR>



MASFile=Ford_BA.gtr
MASFile=Ford_BA_TEX.gtr
MASFile=Ford_BA_Expo.gtr
MASFile=Ford_BA_Cpit.gtr
MASFile=Ford_BA_Wheels.gtr
MASFile=STEX.GTR
MASFile=TALENT.GTR



//----------------------------------------

 Instance=SLOT<ID>
   {
    Moveable=True
   <NOTSPIN>MeshFile=Ford_BA_COL.gmt Render=False CollTarget=True HATTarget=False LODIn=(0.0) LODOut=(0.0)
   
   
   <LOW>  MeshFile=Ford_BA_SHADOW.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 128, 128, Shadow.dds) LODIn=(0.0) LODOut=(80.0)
   <MED>  MeshFile=Ford_BA_SHADOW.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 128, 128, Shadow.dds) LODIn=(0.0) LODOut=(100.0)
   <HIGH> MeshFile=Ford_BA_SHADOW.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, Shadow.dds) LODIn=(0.0) LODOut=(120.0)
   <MAX>  MeshFile=Ford_BA_SHADOW.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, Shadow.dds) LODIn=(0.0) LODOut=(140.0)



   <SPIN>   MeshFile=FORD_BA_body.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
   <EXPO>   MeshFile=FORD_BA_body_Expo.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0) 
   
   <LOW>    MeshFile=FORD_BA_body_A.gmt CollTarget=False HATTarget=False ShadowReceiver=True  LODIn=(0.0)LODOut=(200.0) 
   <LOW>    MeshFile=FORD_BA_body_B.gmt CollTarget=False HATTarget=False ShadowReceiver=True  LODIn=(0.0)LODOut=(200.0) 
   <LOW>    MeshFile=FORD_BA_body_C.gmt CollTarget=False HATTarget=False ShadowReceiver=True  LODIn=(0.0)LODOut=(200.0) 
   <LOW>    MeshFile=FORD_BA_body_D.gmt CollTarget=False HATTarget=False ShadowReceiver=True  LODIn=(0.0)LODOut=(200.0)  

   <MED>    MeshFile=FORD_BA_body_A.gmt CollTarget=False HATTarget=False ShadowReceiver=True  LODIn=(0.0)LODOut=(200.0) 
   <MED>    MeshFile=FORD_BA_body_B.gmt CollTarget=False HATTarget=False ShadowReceiver=True  LODIn=(0.0)LODOut=(200.0) 
   <MED>    MeshFile=FORD_BA_body_C.gmt CollTarget=False HATTarget=False ShadowReceiver=True  LODIn=(0.0)LODOut=(200.0) 
   <MED>    MeshFile=FORD_BA_body_D.gmt CollTarget=False HATTarget=False ShadowReceiver=True  LODIn=(0.0)LODOut=(200.0) 

   <HIGH>   MeshFile=FORD_BA_body_A.gmt CollTarget=False HATTarget=False  LODIn=(0.0)LODOut=(200.0) ShadowReceiver=True
   <HIGH>   MeshFile=FORD_BA_body_B.gmt CollTarget=False HATTarget=False  LODIn=(0.0)LODOut=(200.0) ShadowReceiver=True
   <HIGH>   MeshFile=FORD_BA_body_C.gmt CollTarget=False HATTarget=False  LODIn=(0.0)LODOut=(200.0) ShadowReceiver=True
   <HIGH>   MeshFile=FORD_BA_body_D.gmt CollTarget=False HATTarget=False  LODIn=(0.0)LODOut=(200.0) ShadowReceiver=True

   <MAX>    MeshFile=FORD_BA_body_A.gmt CollTarget=False HATTarget=False  LODIn=(0.0)LODOut=(200.0) ShadowReceiver=True
   <MAX>    MeshFile=FORD_BA_body_B.gmt CollTarget=False HATTarget=False  LODIn=(0.0)LODOut=(200.0) ShadowReceiver=True
   <MAX>    MeshFile=FORD_BA_body_C.gmt CollTarget=False HATTarget=False  LODIn=(0.0)LODOut=(200.0) ShadowReceiver=True
   <MAX>    MeshFile=FORD_BA_body_D.gmt CollTarget=False HATTarget=False  LODIn=(0.0)LODOut=(200.0) ShadowReceiver=True



  

  Actor=VEHICLE

<NOTSPIN><DASHHIGH> INSTANCE=COCKPIT
<NOTSPIN><DASHHIGH> {
<NOTSPIN><DASHHIGH> MOVEABLE=TRUE
<NOTSPIN><DASHHIGH> MESHFILE=ford_ba_cockpit_A.gmt COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0)
<NOTSPIN><DASHHIGH> MESHFILE=ford_ba_cockpit_B.gmt COLLTARGET=FALSE HATTARGET=FALSE LODIN=(0.0) LODOUT=(2.0)
<NOTSPIN><DASHHIGH> }

<NOTSPIN><DASHHIGH>  Instance=MOTEC
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>    MeshFile=ford_ba_motec.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(1.0)
<NOTSPIN><DASHHIGH>  }

<NOTSPIN><DASHHIGH>  Instance=RAINSCREEN
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>    MeshFile=FORD_BA_RAINSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(1.5)
<NOTSPIN><DASHHIGH>  }



//-----------------DRIVER--------------------

  Instance=FPDRIVER
  {
    Moveable=True

   <NOTSPIN><DASHHIGH> MeshFile=INT_DRIVER_STYLE<34>.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(2.00)
  }

  Instance=EXTDRIVERBODY
  {
   Moveable=True

   <LOW>    MeshFile=EXT_DRIVER_STYLE<34>.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(30.0)
   <MED>    MeshFile=EXT_DRIVER_STYLE<34>.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(40.0)
   <HIGH>   MeshFile=EXT_DRIVER_STYLE<34>.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(50.0)
   <MAX>    MeshFile=EXT_DRIVER_STYLE<34>.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(60.0)
   <LOW>    MeshFile=HANSDEVICE.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(30.0)
   <MED>    MeshFile=HANSDEVICE.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(40.0)
   <HIGH>   MeshFile=HANSDEVICE.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(50.0)
   <MAX>    MeshFile=HANSDEVICE.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(60.0)


  }

  Instance=EXTDRIVERHEAD
  {
   Moveable=True

   <LOW>    MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(30.0)
   <MED>    MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(40.0)
   <HIGH>   MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(50.0)
   <MAX>    MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(60.0)
  }

 Instance=WHEEL
  {
    Moveable=True
   <NOTSPIN><DASHHIGH> MeshFile=swheel.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.00)
   }

  Instance=WHEELEXT
  {
    Moveable=True
   <SPIN> MeshFile=swheel_ext.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.00)
   <EXPO> MeshFile=swheel_ext.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.00) 

   <NOTSPIN> MeshFile=swheel_ext.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.00)
  
}

//-----------------WINGS--------------------

  Instance=FWING
  {
    Moveable=True
   <SPIN> MeshFile=ford_ba_frontbumper01.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <LOW>  MeshFile=ford_ba_frontbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(130.00) ShadowReceiver=True
   <MED>  MeshFile=ford_ba_frontbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(140.00) ShadowReceiver=True
   <HIGH> MeshFile=ford_ba_frontbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(150.00) ShadowReceiver=True
   <MAX>  MeshFile=ford_ba_frontbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(160.00) ShadowReceiver=True
   
 

  }
  Instance=Rwing
  {
   Moveable=True
   <SPIN>   MeshFile=rwing.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(500.00)
   <EXPO>   MeshFile=rwing_Expo.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(500.00)
   <LOW>    MeshFile=rwing.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(30.0) ShadowReceiver=True
   <MED>    MeshFile=rwing.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(30.0) ShadowReceiver=True
   <HIGH>   MeshFile=rwing.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0) ShadowReceiver=True
   <MAX>    MeshFile=rwing.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0) ShadowReceiver=True


//----------------EFFECTS-------------------

}
Instance=GLOWS
{
    Moveable=True
   <NOTSPIN>    MeshFile=FORD_BA_GLOWS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.0)

}
Instance=BACKFIRE
{
    Moveable=True
   <NOTSPIN>    MeshFile=FORD_BA_BACKFIRE.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
}

Projector=HL_2_PLR
{
Moveable=True Active=False Pos=(0.0, 0.58, -76.5) Dir=(0.0, -0.5, -1.0) Radius=(28.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_2_PLR.DDS
}

Projector=HL_1_PLR
{
Moveable=True Active=False Pos=(-0.482, 0.58, -76.5) Dir=(0.0, -0.5, -1.0) Radius=(28.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_1_PLR.DDS
}

Projector=HL_2_AI
{
Moveable=True Active=False Pos=(0.0, 0.58, -13.7) Dir=(0.0, -1.0, 0.0) Radius=(10.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_2_AI.DDS
}

Projector=HL_1_AI
{
Moveable=True Active=False Pos=(-0.482, 0.58, -13.7) Dir=(0.0, -1.0, 0.0) Radius=(10.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_1_AI.DDS

//--------------------------------Debris----------------------------------     


}
Instance=DEBRIS0 // HEADLIGHT RIGHT
  {
    Moveable=True
   

   <LOW>  MeshFile=FORD_BA_LIGHT_RF.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
   
   <MED>  MeshFile=FORD_BA_LIGHT_RF.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
   
   <HIGH>  MeshFile=FORD_BA_LIGHT_RF.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
   
   <MAX>  MeshFile=FORD_BA_LIGHT_RF.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
   
}
Instance=DEBRIS1 // HEADLIGHT LEFT
  {
    Moveable=True
   

   <LOW>  MeshFile=FORD_BA_LIGHT_LF.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
   
   <MED>  MeshFile=FORD_BA_LIGHT_LF.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)
   
   <HIGH>  MeshFile=FORD_BA_LIGHT_LF.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
   
   <MAX>  MeshFile=FORD_BA_LIGHT_LF.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
   
}
Instance=DEBRIS2 // BrakeLight Left
{
    Moveable=True
   
   <NOTSPIN>  MeshFile=Ford_BA_LIGHT_LR.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   
}
Instance=DEBRIS3 // BrakeLight Right
{
    Moveable=True
   
   <NOTSPIN>  MeshFile=Ford_BA_LIGHT_RR.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   
  } 
Instance=DEBRIS4 // FrontBumper02
  {
    Moveable=True
   <SPIN> MeshFile=ford_ba_frontbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <LOW>  MeshFile=ford_ba_frontbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <MED>  MeshFile=ford_ba_frontbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <HIGH>  MeshFile=ford_ba_frontbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)

   <MAX>  MeshFile=ford_ba_frontbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
 }

  Instance=DEBRIS5 // FrontBumper03
  {
    Moveable=True
   <SPIN> MeshFile=ford_ba_frontbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <LOW>  MeshFile=ford_ba_frontbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <MED>  MeshFile=ford_ba_frontbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <HIGH>  MeshFile=ford_ba_frontbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)

   <MAX>  MeshFile=ford_ba_frontbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
  } 

  Instance=DEBRIS6 // RearBumper01
  {
    Moveable=True
   <SPIN> MeshFile=ford_ba_rearbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <LOW>  MeshFile=ford_ba_rearbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <MED>  MeshFile=ford_ba_rearbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <HIGH>  MeshFile=ford_ba_rearbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)

   <MAX>  MeshFile=ford_ba_rearbumper01.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
 }

  Instance=DEBRIS7 // RearBumper02
  {
    Moveable=True
   <SPIN> MeshFile=ford_ba_rearbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <LOW>  MeshFile=ford_ba_rearbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <MED>  MeshFile=ford_ba_rearbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <HIGH>  MeshFile=ford_ba_rearbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)

   <MAX>  MeshFile=ford_ba_rearbumper02.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
 }
Instance=DEBRIS8 // RearBumper03
  {
    Moveable=True
   <SPIN> MeshFile=ford_ba_rearbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <LOW>  MeshFile=ford_ba_rearbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <MED>  MeshFile=ford_ba_rearbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(200.0)

   <HIGH>  MeshFile=ford_ba_rearbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)

   <MAX>  MeshFile=ford_ba_rearbumper03.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(300.0)
 

//-----------------WHEELS--------------------


}
  Instance=LFTIRE
  {
   Moveable=True
   <SPIN> MeshFile=Ford<5>lf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.00)
   <EXPO> MeshFile=Ford<5>lf_Wheel_Expo.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.00)
   <LOW>MeshFile=Ford<5>lf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
   <MED>MeshFile=Ford<5>lf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
   <HIGH>MeshFile=Ford<5>lf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
   <MAX> MeshFile=Ford<5>lf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True

   <NOTSPIN> MeshFile=FORD_BA_DISKGLOW_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
}
Instance=Calipers
{
    Moveable=True
    MeshFile=FORD_BA_LF_CAL.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
//--------------------------------------------------------------------------------------------------------------- 
  }
  Instance=RFTIRE
  {
   Moveable=True
   <SPIN> MeshFile=Ford<5>rf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.00)
   <EXPO> MeshFile=Ford<5>rf_Wheel_Expo.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.00)
   <LOW>MeshFile=Ford<5>rf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
   <MED>MeshFile=Ford<5>rf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True 
   <HIGH>MeshFile=Ford<5>rf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
   <MAX> MeshFile=Ford<5>rf_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True

   <NOTSPIN> MeshFile=FORD_BA_DISKGLOW_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
             
}
Instance=Calipers
{
    Moveable=True
    MeshFile=FORD_BA_RF_CAL.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
//--------------------------------------------------------------------------------------------------------------         
  }
  Instance=LRTIRE
  {
   Moveable=True
   <SPIN> MeshFile=Ford<5>lr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.00)
   <EXPO> MeshFile=Ford<5>lr_Wheel_Expo.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.00)
   <LOW>MeshFile=Ford<5>lr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
   <MED>MeshFile=Ford<5>lr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
   <HIGH>MeshFile=Ford<5>lr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
   <MAX> MeshFile=Ford<5>lr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True

   <NOTSPIN> MeshFile=FORD_BA_DISKGLOW_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
             
}
Instance=Calipers
{
    Moveable=True
    MeshFile=FORD_BA_LR_CAL.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
//-------------------------------------------------------------------------------------------------------------
  }
  Instance=RRTIRE
  {
   Moveable=True
   <SPIN> MeshFile=Ford<5>rr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(15.00)
   <EXPO> MeshFile=Ford<5>rr_Wheel_Expo.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.00)
   <LOW>MeshFile=Ford<5>rr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
   <MED>MeshFile=Ford<5>rr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) ShadowReceiver=True
   <HIGH>MeshFile=Ford<5>rr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
   <MAX> MeshFile=Ford<5>rr_Wheel.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(300.0) ShadowReceiver=True
   
   <NOTSPIN> MeshFile=FORD_BA_DISKGLOW_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
             
}
Instance=Calipers
{
    Moveable=True
    MeshFile=FORD_BA_RR_CAL.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0) 

//-----------------------------------------------------------------------------------------------------




